I am a research assistant at the Computer Graphics and User Interface Lab and Master's candidate at Columbia University. The school's slogan, "Engineering for Humanity", drives my research in human-computer interaction and computer graphics.
Before joining Columbia, I double majored in computer science and film and media studies at William & Mary. Having both technical and artistic training experience, I am able to produce a collection of works that lies at the intersection of humanity and engineering.
He, Yangyang, "Procedural Generation and Rendering of Ink Bamboo Painting" (2018). Undergraduate Honors Theses. Paper 1177.
Interactive AR Night Show with AI
Physics based computer animation (C++)
Serene: Physics-based Space Adventure Game (C++)
Classroom Booking Service (PHP, PostgreSQL)
Gemini and other Maya animations
Pick-a-Place iOS App for tribeHacks III
Verb Pattern NLP Scripts for tribeHacks II
Pong Game (Object oriented implementation)